Favourite genre of music: Anything that's good|
Operating System: PSP, Playstations and Nintendo
Favourite cartoon character: Very long list.... so many
How to Create Custom Journal Skin w/out PremiumHey guys, I figured out how to add a custom journal skin to a non-Premium account, and even changed it more than once. Check it out here:GrungeWerXshop
Advice to young and experienced animatorsWhat I have to say really comes from the bottom of my heart, so please read all of this.ElusiveBlaze
Actually, whether you're a young animator trying to get into a MAP or even an experienced animator/director hosting one, what I have to say applies to both parties.
I see way too many comments on MAP calls and even Casting Calls in the VA community of young animators/actors complaining about the host not thinking they're not good enough to be in their project.
And do you know what?
The host is right.
You're not good enough.
That's why you didn't get in the project. Someone better came along.
But do you know what you can do?
Prove the fucker wrong.
Earlier today I saw the film Whiplash (it was absolutely incredible, go see it) and I'm going to paraphrase a lot from it while it's still in my memory. The main premise of the film was a boy in music college being pushed to his absolute limit by his insane teacher whose methods could be deemed abu
Setting Prices for Your ArtworkThere are few hard and fast rules when it comes to pricing artwork to sell. Why you ask? Well for one there are many variables that go into determining the cost of the artwork. It’s for that very reason that many artists (including myself in the past) sell themselves tremendously short. Another reason we as artists feel our palms getting sweaty when someone asks for a price to an artwork is because we feel as though we’re not being true artists if we accept money for our work. No, no no. Listen, I can tell you from experience that the “starving artist” lifestyle is waaaay less glamorous than it sounds when your pantry is bare for reals. There is absolutely nothing shameful about getting paid for honest work, so don’t try to make yourself feel guilty or ashamed of turning a profit. On the other hand, artists fall into the mire of not even knowing how to price individual artworks. This confusion only gets worse when you look at the price tags iXadrea
The Master Guide to Drawing AnimePortfolio | Golden Nights | Pixiv | Twitter | Tumblrinma
Store | Commission | FAQ
Preorder it from Amazon now!
I worked on this how to draw manga book by Christopher Hart along with these great artists:
:iconero-pinku: :iconayameshiroi: :iconbeiron: and Tina Francisco (I don't know if she has a DA).
The book is available for preorder now in Amazon. It comes out in March 2015.
It has tutorials for anatomy, eyes, illustrations step by step, etc. We
5 Qualities Readers Want in Your Story's Villain5 Qualities Readers Want to See in Your Story's VillainJosephBlakeParker
A story is only as good as its villain. And while the antagonist of your story does not have to be a “villain,” they do have to live up to certain reader expectations if you want your story to be of any merit. So here are the top 5 qualities that readers want and need to see in your story's villain.
Quality 1: Your villain should be a dynamic, true-to-life character.
Remember, we are talking villains here, not monsters. And unlike a monster, a villain should be a person. This means that no matter what race, gender, or even species, your audience should be able to empathize on a certain level with them. Doing so makes the story feel real, and creates complex emotions for the audience as well as the hero.
Quality 2: Your villain should be more powerful than the hero.
This does not mean that you villain has to be stronger in every way. I means that the villain should have something that gives them a distinct edge over the